Rotation Modes Explained

The Placement Tool includes several rotation modes to suit different placement scenarios. Below are the available modes, along with descriptions and key settings.

FaceCam Rotation

  • Purpose: Automatically orients the asset so it faces the active camera.

  • Ideal For: Situations where you always want the asset to be oriented towards the viewer.

    • Cliff edges while placing them oriented toward the editor's view camera.

    • Statues in rooms facing the same direction.

  • Key Settings:

    • No manual adjustments are required; the tool aligns based on the current camera view.

  • Optional Settings:

    • Surface Alignment: Option to align rotation with the surface normal.

Manual Rotation

  • Purpose: Allows you to set a fixed rotation for the asset.

  • Ideal For: When you need complete control over the asset’s orientation.

  • Key Settings:

    • A manual rotation property lets you define the precise yaw, pitch, and roll.

  • Optional Settings:

    • Surface Alignment: Option to align rotation with the surface normal.

Random Rotation

  • Purpose: Applies a random rotation within specified ranges.

  • Ideal For: Adding variety in scenes by randomizing asset orientation.

  • Key Settings:

    • Random Yaw Range: Set minimum and maximum values for yaw.

    • Random Pitch & Roll Ranges: (If applicable) Define limits for pitch and roll.

  • Optional Settings:

    • Surface Alignment: Option to align rotation with the surface normal.

Drag Rotation

  • Purpose: Adjusts the asset’s rotation based on the drag direction.

  • Ideal For: Achieving intuitive, on-the-fly adjustments by dragging in the viewport.

  • Optional Settings:

    • Surface Alignment: Option to align rotation with the surface normal.

Each rotation mode is easily selectable in the tool’s settings panel. Adjust the associated variables to match your project’s requirements.

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